AI Insights · Timothy · September 2024
Top 5 Snake Games on iOS in Denmark: Q3 2024 Performance
In Q3 2024, Denmark's top 5 snake games on iOS showcased varying trends in downloads, revenue, and active users, highlighting diverse user engagement and market performance.
In the third quarter of 2024, Denmark's iOS market for snake games displayed a diverse array of performance trends among the top five apps. This data, sourced from Sensor Tower, provides insights into the weekly downloads, revenue, and active user patterns of these popular games.
Snake Clash! by Supercent, Inc. saw a fluctuating revenue pattern, starting strong with around $123 in early July, dipping to $24 mid-quarter, and then recovering to $124 by the end of September. Weekly downloads peaked at 2.3K in late July and settled around 1.2K at the quarter's close. Active users mirrored this trend, starting at 6.4K, briefly declining in August, and then increasing to 6.7K by the end of September.
Snake.io - Fun Online Snake from Kooapps experienced a steady yet modest revenue stream, fluctuating between $14 and $46 throughout the quarter. Downloads were relatively stable, ranging from 622 to 1.1K. The active user base started at 6.5K, experiencing a gradual decline to 5.5K by quarter-end.
In contrast, slither.io by Lowtech Studios LLC, did not generate revenue but maintained a consistent download rate, peaking at 668 in early July, before decreasing to 234 by the end of September. Active users began at 3.2K, briefly increased mid-quarter, and then decreased to 2.4K.
Snake Run Race・3D Running Game by Freeplay LLC showed minimal revenue, reaching $18 in early July before tapering off. Downloads were more dynamic, peaking at 456 in early July and settling around 196 at quarter's end. Active users began at 1.9K and showed a slight decline to 1.8K by the end of September.
Finally, Snake.io NETFLIX launched by Netflix, Inc. in late August, had no revenue but saw a promising start with 707 downloads in its first week, which gradually decreased to 84 by the end of September. Active users started at 569 and fluctuated, closing at 306.
For more in-depth insights and data, visit Sensor Tower.